Overview
2004 Maserati MC12 appears on the official Forza Horizon 6 car list as a S1 Class (supercar tier) entry in the base roster. This page focuses on what the car actually means for everyday players: how it tends to drive in its class, where it fits inside Forza Horizon 6's Japan setting, how to think about a starting tune, and which other roster entries it naturally compares against.
If you found this page while searching for a single Maserati model in Forza Horizon 6, you are in the right place. Everything below is built around the official list fields (year, class, pack, manufacturer) plus plain-language player notes. We do not invent horsepower numbers, hidden upgrade paths, or unlock guarantees that the official list has not confirmed.
Background and Forza Horizon 6 context
The MC12 was Maserati's first supercar in decades, sharing its carbon-fibre tub with the Ferrari Enzo and using the same naturally aspirated 6.0-litre V12 (621 hp). Just 50 road cars were built to homologate the MC12 GT1 for FIA GT racing, where it dominated the championship in 2005-2010. On the official Forza Horizon 6 car list this 2004 Maserati entry sits in the S1 Class (supercar tier) bracket inside the base roster, which is the placement players come to this page expecting to confirm against the public source. Inside the same S1 Class (supercar tier) bracket, the closest comparison roster entries for players are 2019 Aston Martin DBS Superleggera and 2016 Audi R8 V10 plus, which is the S1 Class (supercar tier) peer group this car is usually weighed against.
Driving feel in Forza Horizon 6
MC12 was Maserati's FIA GT1 homologation effort — Ferrari Enzo-derived 6.0 V12 making 622hp, with body modifications by Frank Stephenson. Only 50 road cars were built. In S1-class events on Japan's longer routes the MC12's longer wheelbase (over 1m longer than the Enzo) makes it noticeably more stable at speed than the Enzo it is based on.
Where it shines
S1 class fits faster road events, longer point-to-points and online cruise lobbies focused on supercar showcases.
Tuning starting point
Tunes here often balance launch grip vs top-end. If you mostly run open road events, prefer a tune with steadier mid-throttle response over absolute V-max.
These are general starting points only, not a guaranteed competitive setup. Forza Horizon 6 community tunes that already have hundreds of downloads are usually a faster route than building from scratch, especially if you are not sure of the car's drivetrain or aero behaviour yet.
How to get 2004 Maserati MC12
This car is listed without an add-on label on the official Forza Horizon 6 source, so we treat it as part of the base roster. Forza Horizon 6 launches on May 19, 2026, and before that date the public Autoshow may not surface every base-roster car yet — players asking 'how do I get this car, it is not in the Autoshow?' on Reddit or the Forza forums usually find the answer is 'wait for launch day or a post-launch update'. After launch, base-roster cars are normally available through credits in the Autoshow, Wheelspins, Festival Playlist rewards, or the in-game showcase that introduces new vehicles.





